<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3c.org/TR/1999/REC-html401-19991224/loose.dtd">
<html lang=zh-CN 
xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">

<META name="description" content="虚拟现实,Web3D,X3D,VRML resources,X3D内容创作与编辑工具,X3D开发者">
<META name="Keywords" content="VR,3D,Web3D,X3D,VRML">
<META name="Revisit-After" content="30 days">
<META name="Author" content="Zhao Ziming">
<META name="Rating" content="General">
<link rel="stylesheet" href="../../images/style.css" type="text/css">
<title>X3D文件转换工具及其它-X3D开发者-WEB3D中文基地</title>
</head>
<body>

<DIV id="mainWrapper">

<div id="leftp">
	<ul id="nav">
	<li><a href="../../">首&nbsp;&nbsp;&nbsp;&nbsp;页</a></li>	
					
	<li><a href="../../about/">关于Web3D</a>
	<ul>
	<li><a href="../../about/overview/">X3D是什么</a></li>
	<li><a href="../../about/faq/">X3D FAQ</a></li>
	<li><a href="../../about/mission/">宗旨</a></li>
	<li><a href="../../about/ip/">章程、协议&amp;知识产权政策</a></li>
	<li><a href="../../about/board/">理事会</a></li>
	<li><a href="../../about/liaisons/">联络点与合作伙伴</a></li>
	<li><a href="../../sitemap/">站点地图</a></li>

	</ul>
	</li>	

	<li><a href="../../x3d/">X3D开发</a>
		<ul>
		<li><a href="../../x3d/content/examples/X3dResources.html#Applications">浏览器软件</a></li>
		<li><a href="../../x3d/content/examples/X3dResources.html#AuthoringSoftware">创作软件</a></li>     
		<li><a href="../../x3d/content/examples/X3dResources.html#Conversions">转换工具</a></li>
		<li><a href="../../x3d/content/examples/X3dResources.html#Examples">实例与脚本</a></li>
		<li><a href="../../x3d/content/examples/X3dResources.html#Training">培训</a></li>
		<li><a href="../../x3d/specifications/">X3D规范</a></li>
		<li><a href="../../x3d/learn/tutorial/">手册</a></li>
		<li><a href="../../tools/developer_tools/">开发工具包</a></li>
		<li><a href="../../tools/">总体介绍</a></li>
		<li><a href="../../x3d/workgroups/">工作组</a></li>
		<li><a href="../../x3d/conformance/">一致性测试</a></li>
		<li><a href="../../x3d/opensource/">开源项目</a></li>
		<li><a href="http://www.web3d.org/message_boards/">开发者论坛</a></li>
		<li><a href="http://www.web3d.org/x3d/wiki/">X3D维基</a></li>
		<li><a href="../../library/C9">书籍</a></li>
		<li><a href="../../library/C10">产品</a></li>
		</ul>
	</li>	

	<li><a href="../../news/overview/">新闻&amp;事件</a>
		<ul>
		<li><a href="../../events/">活动预告</a></li>
		<li><a href="../../press/">出版物</a></li>
		<li><a href="../../news/archives/">归档新闻</a></li>
		<li><a href="../../news/mediakit/">数字媒体包</a></li>
		<li><a href="../../community/newsletters/">社区通报</a></li>
		</ul>
	</li>	

	<li><a href="../../community/">社&nbsp;&nbsp;&nbsp;&nbsp;区</a>
	<ul>
	<li><a href="../../casestudies/">案例研究</a></li>
	<li><a href="../../media_source/">媒体资源</a></li>
	<li><a href="../../jobs/">职位发布</a></li>
	<li><a href="../../community/newsletters/">社区通报</a></li>
	<li><a href="../../x3d/publiclists/">公共邮件列表</a></li>
	</ul>
	</li>

	</ul>

</div>
 <DIV class="content">
<h2>X3D文件转换及其它有用工具</h2>

<div class="entry">

   <!-- Subcategories-->
    

					 <!-- Links in this category. -->
    
        <div class="each_result">

<div class="result_1"><a href="http://web.axelero.hu/karpo/"><b>3D Object Converter</b></a></div>

<div class="results_description">
三维模型转换与交互性浏览共享件工具，导入X3D几何体，导出成其他格式。
<div class="subnavigation">
<b>许可</b>: Shareware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.unrealroc.com/MaxExporter.html"><b>3dsMax Exporter</b></a></div>

<div class="results_description">
3D Studio Max 版本 5, 6, 7的X3D导出插件。

<div class="subnavigation">
<b>许可</b>: Freeware<br />

<b>支持的平台</b>: 
Windows&nbsp; &nbsp;

</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://www.micromouse.ca/"><b>AccuTrans 3D</b></a></div>

<div class="results_description">
AccuTrans 3D 提供的流行的建模软件的文件格式之间的三维几何体的精确转换。三维网格（3D meshes）的位移与旋转信息被保留。很多材质属性如颜色、折射索引、反射、高光与Phong shading也被转移到文件中。纹理与UV坐标也支持。该程序通过对一些附加功能的加强，使得其不仅仅是一个三维文件转换工具。它支持VRML，及X3D文件的写入。
<div class="subnavigation">
<b>许可</b>: Commercial<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.antiprism.com/"><b>Antiprism</b></a></div>

<div class="results_description">
OFF格式，多面体建模，利用off2vrml程序可以从OFF转换到VRML97。
<div class="subnavigation">
<b>许可</b>: Other<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
MacOS X&nbsp; &nbsp;
Linux&nbsp; &nbsp;
Unix&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">

<div class="result_1"><a href="http://www.bitbucket.ca/~acheater/blender/"><b>Blender X3D Exporter</b></a></div>

<div class="results_description">
Exporter (Python脚本)，可以从Blender生成X3D文件。
<div class="subnavigation">
<b>许可</b>: GPL-style<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
MacOS X&nbsp; &nbsp;

Linux&nbsp; &nbsp;
Unix&nbsp; &nbsp;
IRIX&nbsp; &nbsp;

Other
</div>

</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://people.mech.kuleuven.ac.be/~pissaris/misc/blender/blenderx3d.html"><b>Blender X3D 导入脚本</b></a></div>

<div class="results_description">
将X3D模型导入成流行的Blender模型和动画包。
<div class="subnavigation">
<b>许可</b>: Beta Software<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://www.bitmanagement.de/products/bs_tools.en.html"><b>BS Encrypt</b></a></div>

<div class="results_description">
BS Encrypt 商业应用程序中加密3D模型，主要供互联网使用。
<div class="subnavigation">
<b>许可</b>: Commercial<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.bitmanagement.de/products/bs_tools.en.html"><b>BS Encrypt</b></a></div>

<div class="results_description">
BS Encrypt 加密三维模型以保护内容，供互联网或通过CD/VCD传播的内容使用。
<div class="subnavigation">
<b>许可</b>: Commercial<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>

</div>

</div>
<div class="each_result">
<div class="result_1"><a href="http://www.bitmanagement.de/products/bs_tools.en.html"><b>BS Exporter for 3ds max</b></a></div>

<div class="results_description">
BS Exporter for 3ds max 从3ds max中转换内容，支持的顶级水平的实时与互联网应用的扩展。
<div class="subnavigation">
<b>许可</b>: Commercial<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.bitmanagement.de/products/bs_exporter_blender.en.html"><b>BS Exporter for Blender</b></a></div>

<div class="results_description">
这款功能丰富的导出插件，包含了对实时阴影、静态放射灯光、动态粒子效果、多重纹理、普通的与环境映射、影片纹理、动画及Blender自定义交互脚本。<div class="subnavigation">

<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
MacOS X&nbsp; &nbsp;
Linux&nbsp; &nbsp;
Unix&nbsp; &nbsp;
IRIX&nbsp; &nbsp;
</div>

</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://www.bitmanagement.de/products/bs_tools.en.html"><b>BS Reducer</b></a></div>

<div class="results_description">
BS Reducer 减少高细节度三维模型中面的数量，而不会改变外观。decreases the number of polygons in high detailed 3D models without changing the appearance.
<div class="subnavigation">
<b>许可</b>: Commercial<br />

<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>

</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://ovrt.nist.gov/projects/wear/mocap/"><b>BVH to H-ANIM 运动捕捉转换脚本</b></a></div>

<div class="results_description">
A series of scripts to take 一系列的脚本，采用BVH (Biovision) 运动捕捉文件，并将它们应用到CAESAR人体扫描文件。身体部分加上动画组成符合H-ANIM规范的完整VRML文件，
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;

Linux&nbsp; &nbsp;
Unix&nbsp; &nbsp;
IRIX&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">

<div class="result_2"><a href="http://ciks.cbt.nist.gov/cgi-bin/ctv/ctv.cgi"><b>CIS/2 to VRML Translator (也支持X3D)</b></a></div>

<div class="results_description">
CIS/2 为CIMsteel整合标准（CIMsteel Integration Standards），用于描述钢结构的一种常用的方法。转换器将CIS/2文件转换成VRML/X3D文件。
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>

</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://www.mediamachines.com/KML2X3D/"><b>KML2X3D</b></a></div>

<div class="results_description">
将用Keyhole Markup Language (KML)-Google Earth的模型格式-语言描述的文件转换成X3D。
<div class="subnavigation">
<b>许可</b>: GPL-style<br />

<b>支持的平台</b>: 
Windows&nbsp; &nbsp;

</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.smeenk.com/"><b>MilkShape X3D exporter</b></a></div>

<div class="results_description">
从 <a href="http://www.swissquake.ch/chumbalum-soft/">MilkShape 3D</a> 多边形建模软件中导出X3D，其中还能包含H-Anim。
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://www.octaga.com/download_exporter.html"><b>Octaga Exporter</b></a></div>

<div class="results_description">
Octaga Exporter 是一个非常有用的工具，如果你是3D studio max的一个用户。它帮你简化从设计到实时三维表现的过程。它为你节省很多时间，可以激昂3D studio mx中的可视化效果直接导出。Octaga Exporter使得工作流程完全从3D studio max到Octaga Professional， Octaga Producer ， Octaga Server。3ds Max v.5 与 v.6中都可用Octaga Exporter。
<div class="subnavigation">
<b>许可</b>: Commercial<br />

<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.okino.com/conv/exp_vrml.htm"><b>Okino's PolyTrans & NuGraf, incl. 3ds Max, Maya & XSI plug-in systems</b></a></div>

<div class="results_description">
Okino's PolyTrans & NuGraf 提供了3D 行业的X3D、Classic-VRML、VRML2 和 VRML1事实上的实现。提供所有主要3D文件格式、动画系统(3ds Max， Maya， XSI，Lightwave，C4D 及更多)、CAD文件格式与可视化仿真系统间的双向式转换。Mesh、剪裁式NURBS，曲线、三维点、线集、材质、纹理、位图、动画的超强超精确转换，者一切都说明它是一款专业的转换系统。
<div class="subnavigation">
<b>许可</b>: Commercial<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://17de.com/vrml/test/tpm17.html"><b>PixelTexture SFImage plugin for 3DSMAX</b></a></div>

<div class="results_description">
让3DS MAX能够使用WRL/X3D/X3DV文件中的SFImage数据，包括输入PixelTexture到位图，及输出位图到WRL/X3D/X3DV。
<div class="subnavigation">
<b>许可</b>: Beta Software<br />

<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="https://sourceforge.net/projects/rawkee/"><b>RawKee plug-in for Maya</b></a></div>

<div class="results_description">
RawKee是一款开源插件，不仅允许用户导出X3D文件格式，通过RawKee X3D交互式编辑器还让他们可以在Maya中设置X3D脚本与路由。
<div class="subnavigation">
<b>许可</b>: GPL-style<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://www.unrealroc.com"><b>UnrealToX3D</b></a></div>

<div class="results_description">
一款独立运行的程序，转换从UnrealEd（免费Unreal游戏编辑器）导出的场景文件到X3D，包括集合体、动画、声音与交互。
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://ovrt.nist.gov/v2_x3d.html"><b>VRML to X3D Translator</b></a></div>

<div class="results_description">
这是一款基于Java的独立运行的软件包，通过"x3d-3.0.dtd"文件将VRML97文件转换到X3D。
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Java&nbsp; &nbsp;

</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://vrml.deem7.com"><b>VrmlMerge</b></a></div>

<div class="results_description">
VrmlMerge 可以将VRML97文件转换成XML编码格式的X3D文件、合并多个.wrl文件生成一个大文件及将图片纹理替换为像素纹理。
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
MacOS X&nbsp; &nbsp;
Linux&nbsp; &nbsp;

Unix&nbsp; &nbsp;
IRIX&nbsp; &nbsp;
Java&nbsp; &nbsp;
Other
</div>

</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://cic.nist.gov/vrml/vbdetect.html"><b>X3D/VRML插件检测器</b></a></div>

<div class="results_description">
判断您的浏览器是否使用、使用哪些X3D/VRML插件。 
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;
MacOS X&nbsp; &nbsp;
Linux&nbsp; &nbsp;

Unix&nbsp; &nbsp;
IRIX&nbsp; &nbsp;
</div>
</div>
</div>
<div class="each_result">
<div class="result_1"><a href="http://ac3d.kimballsoftware.com/"><b>X3D export plugin for AC3D</b></a></div>

<div class="results_description">

从流行的AC3D建模软件中导出X3D数据文件
<div class="subnavigation">
<b>许可</b>: Freeware<br />
<b>支持的平台</b>: 
Windows&nbsp; &nbsp;

Linux&nbsp; &nbsp;



</div>
</div>
</div>
<div class="each_result">
<div class="result_2"><a href="http://www.web3d.org/x3d/applications/xj3d/"><b>Xj3D 命令行式转换器</b></a></div>

<div class="results_description">
Xj3D包含了一个命令行式X3D转换器，可以进行XML编码(.x3d)、传统VRML编码(.x3dv)及VRML97编码(.wrl)格式间的转换。
<div class="subnavigation">
<b>许可</b>: GPL-style<br />
<b>支持的平台</b>: 

Java&nbsp; &nbsp;

</div>
</div>
</div>

      
</div><!-- /entry -->


</DIV>

<div id="rightp">
	<div class="panel">
		<h5>关于Web3D</h5>
		<div class="panel-content">
		<ul>
	<li><a href="../../tools/authoring/">内容创作与编辑</a></li>
    <li><a href="../../tools/viewers_and_browsers/">查看器、浏览器</a></li>
    <li><a href="../../tools/developer_tools/">开发者工具包与库</a></li>
    <li><a href="../../tools/utilities_and_translators/">转换工具及其它</a></li>
    <li><a href="../../tools/games_education/">游戏与教育</a></li>
    <li><a href="../../tools/vertical_market_application/">垂直市场</a></li>
    <li><a href="../../tools/collaboration/">协作</a></li>		
	</ul>
		</div>
	</div>
</div>

<DIV id="footer">
Copyright &copy; 2004-2008 Jimmy.Chaw All Rights Reserved.<br>Email:<a href="mailto:web3d@live.cn">web3d@live.cn</a>

</DIV>

</DIV>

</body>      
</html>